Provinces of the Empire

The Grand County of Averland People, Customs and Habits
Ruler The Land At their worst… At their best…
The last Elector, Marius Leitdorf, was killed in 2250 without leaving an heir to the power. Averland is a series of sundrenched rolling plains between rivers. A very fertile land. Averlanders are contradictory , flighty and changeable Averlanders are open, passionate and honest about what they are thinking.
Government Military prowess Known for… How other looks at them
Royal autocracy, supported by feudal landowners. Steady and coolheaded troops of pikemen, crossbowmen and some cavalry Being generous especially when entertaining, and being intolerant towards lawyers and contracts, and being honest. “A bit odd in the head” as one Troll slayer expressed it. “Watch their merchants, avoid their Nobles, and never ever trust their women”
Major Exports Major Churches Typical Traits Sayings
Cattle, leather goods, fine porcelain, wine. Sigmar Laughing at upsetting things “On my honour”: my word is my contract.
Capital Political Situation Speech & Accent Customs & Pastime
Averheim, famous for its stockyards of cattle and many slaughterhouses, Pillar of Skulls are a famous monument. Stable, despite two centuries of political gaming and devious manoeuvring by rival nobles. Have a strange almost “sing-song” element to their speech. They tend to soften harsh words and elongate vowels Astrology and other superstitions is very popular in Averland
The Grand Barony of Hochland People, Customs and Habits
Ruler The Land At their worst… At their best…
Elector Count Aldebrand Ludenhof, Grand Baron of Hochland, Marshal of the Talabec Reach, Defender of the Shrines, Baron of Hergig Hochland is a heavily wooded
province, with mountains and river valleys dotted with fertile farms and villages
Hochlanders are easily distracted and naïve. Hochlanders are considered loyal, valiant, and adaptable
Government Military prowess Known for… How other looks at them
Feudal, with an assembly of barons, burghers, and churchmen Hochland long rifle regiments. Its hunters and trackers. And the traditional dish of fired venison. In Hochland, they say, a man loves his longrifle more than his wife.
Major Exports Major Churches Typical Traits Sayings
Timber, woodcrafts. Taal & Rhya, Sigmar, Ulric and Shallya Open, friendly and tolerant. “Even unto death”: drinking toast among friends.
Capital Political Situation Speech & Accent Customs & Pastime
Hegrig, a modern town of stone and brick, sports a dwarf quarter that runs several nearby quarries. Benefit from an age of prosperity, ambitious building plans, and refined magical theories from the college of sorcery in Hegrig. Have a positive, warm style of speech, their accent is mild. Use a lot of animalistic reference in their language Found of hunting and jaunty ballads.
The Grand Duchies of
Middenheim & Middenland
People, Customs and Habits
Ruler The Land At their worst… At their best…
Elector Count Boris Todenbringer, Graf of Middenheim, Grand Duke of Middenland, Prince of Carroburg, Protector of the Drakwald, Warden of the Middle Mountains, Beloved of Ulric Middenland compromises a vast swath of territory, containing ancient forests, wetlands, hills and grassland, it, includes the silver rich Middle Mountains. Middenlanders are a fractious, intolerant group, quick to mock and pummel those different from them. Middenlanders are staunch defenders of pride, property, traditions and justice.
Distinguishing marks
Long beards and shaven heads.
Government Military prowess Known for… How other looks at them
Middenheim, feudal with powerful bureaucracy; Middenland, feudal with assembly of nobles burghers, and churchmen in Carroburg The Knights Panther and the Knights of the White Wolf are powerful shock troops. Their provincial dish–the spiced sausage. They are coarse, arrogant and controlling, wild and hairy men.
Major Exports Major Churches Typical Traits Sayings
Wine, iron, wool and woollen goods, silver from the Middle mountains. ULRIC!!! Laconic and brusque “I’ll raise my torch to it”: I’ll protest this.
Capital Political Situation Speech & Accent Customs & Pastime
Middenheim, The greatest city of the north, sits atop a mountain, home to the Cult of Ulric. Stable, despite their habit of rabble-rousing. Have harsh tones, and use archaic words and grammar. Staying stubborn and hating change.
The Grand Barony of Nordland People, Customs and Habits
Ruler The Land At their worst… At their best…
Elector Count Theoderic Gausser, Grand Baron of Nordland, Prince of Salzenmund, Lord of Laurelorn and Duke of Marienburg, Terror of the Norscans Government The land is carved out from solid woodlands and barren shoreline. New settlements along Laurelorn forest, some illegal creates tension between the Laurelorn realm of elves and humans. Nordlanders are churlish, uncouth and thoughtless speakers. Nordlanders are solid, straightforward and honest folks. Distinguishing marks
Traces of Norscan bloodlines. Hairy and bearded.
Government Military prowess Known for… How other looks at them
Feudal Extremely brave Pikemen Famous Story Tellers and renown hunters and foresters They are the loudest and frankest of all the Empire, but have no common sense.
Major Exports Major Churches Typical Traits Sayings
Agriculture, Sheep and goat`s cheeses, wool and woollen goods, timber. Taal & Rhya, Ulric Vocal, loyal and clannish. “it’s a Norscan bargain”: something agreed under threat of violence
Capital Political Situation Speech & Accent Customs & Pastime
Salzenmund, home of the Silversmith guild, guarded by the nearby “jutone Castle” built by the Baron. Stable and orderly. But tensions with Wood–Elves are on the rise as the Baron`s ambitions grow steadily. A very distinctive speech that is very harsh and fast, more barked out than spoken. All feast and gatherings have storytelling competitions.
The League of Ostermark People, Customs and Habits
Ruler The Land At their worst… At their best…
Elector Count Wolfram Hertwig, Chancellor of the League of Ostermark, Prince of Bechafen. Found far east of the capital, it’s a sombre bleak land of vast moors, and grass plains doted with ancient battlefields. Ostermarkers show theatrical obsession with death and its trappings. Ostermarkers are vibrant souls, with a love of life, horses, vodka and dancing.
Distinguishing marks
Stout and thickset, eyes hint of Ungol barbaric heritage, Thick moustaches.
Government Military prowess Known for… How other looks at them
Council of Nobles, headed by Chancellor Excellent cavalry that makes up for unreliable peasant militia. Breeding good and strong horses, and long drinking binges and elaborate funerals They are half Kislevite, half peasant and entirely morose.
Major Exports Major Churches Typical Traits Sayings
Woollen goods, beer, timber, riverboats. Ulric, Morr, Sigmar and Taal & Rhya. Depressing monologues. “She’s wed at night”: she is a widow.
Capital Political Situation Speech & Accent Customs & Pastime
Bechafen, famous for its boatyards and water-powered sawmills of dwarfen design.
This gloomy looking town of dark wood have been the capital since the destruction of Mordheim some 500 years ago.
Stable and militaristic,traditional mustering grounds for the armies of the Empire. Good relationship with the Dwarfen King Ungrim of Karak Kadrin. They speak Reikspiel with and distinct accent, the vowels heavily rounded and “th” sounds as “d”. There is a musical quality to their languages filled with Archaic words and borrowed Kislevite terms. Making fun of Reiklanders, week–long drinking binges and horse racing.
The Grand County of Stirland People, Customs and Habits
Ruler The Land At their worst… At their best…
Elector Count alberich Haupt-Anderssen, Grand Count of Stirland, Prince of Wurtbad, Overlord of Sylvania It is a rugged province of highly mixed terrain, with rivers,
hills and forests.
Stirlanders are isolationist, suspicious and hidebound. Stirlanders are calm, thoughtful and practised at taking their time about things.
Government Military prowess Known for… How other looks at them
Feudal, with a consultative council of nobles. Fast cavalry Being superstitious and drinking hot ale. They are a rural and backward lot of savages!


Distinguishing marks Short and thickset with dark hair
Major Exports Major Churches Typical Traits Sayings
Woollen goods, wine, salted fish, woodcrafts. Sigmar Suspicious of strangers and making fun of Halflings. “Lie with rats, and you’ll bear a Halfling”: if you keep bad company, bad things will happen to you.
Capital Political Situation Speech & Accent Customs & Pastime
Wurtbad, wine capital of the Empire. Famous for its hot spring baths. Stable but always worried about Sylvania to the east. Their rustic accent and slow speech can be hard to understand. Found of long, ribald tales and horse racing. Many odd customs and folk belief.
The Grand Duchy of Talabecland People, Customs and Habits
Ruler The Land At their worst… At their best…
Elector-Count Helmut Feuerbach, Grand Duke of Talabecland, Beloved of Taal, Margrave of the East March. A vast section of land crisscrossed with trade routes, and dominated by the Great Forest Talabeclanders can be argumentative, primitive, hard drinking, and mean. Talabeclanders are patient woodsfolk, with a quiet intensity and hounor.
Government Military prowess Known for… How other looks at them
Feudal, with tight central control Excellent bowmen and unselfish knights. Forest craft & lore and their warlike ways. They are ignorant barbarians who have wild parties in the deep of the forest.
Major Exports Major Churches Typical Traits Sayings
Salt pork and fish, timber religious icons. Taal & Rhya, Ulric. Being religious “Gone to see if the leaves are green”: off on a drinking binge in the woods
Capital Political Situation Speech & Accent Customs & Pastime
Talabheim, -City of Laws, and home of the powerful Litigant`s Guild, lays nested in the centre of a vast crater. Unstable, as many clans in the Farlic Hills have taken to raiding merchants along the roads. The speech is smooth with slurred-together words. Brewing moonshine, hunting and honing their lore of the wilds.
The Grand County of Wissenland People, Customs and Habits
Ruler The Land At their worst… At their best…
Elector Countness Emmanuelle von Liebwitz, Grand Countness of Wissenland, countness of Nuln, Duchess of Meissen. A triangle of fertile farmlands, heavily watered by
streams and rivers. The land turns more barren and stony as it winds uphill towards the mountains.
Wissenlanders are depressing, dull, and obsessed with their gods Wissenlanders are stoic, dependable, and willing to endure hardship should it be needful.
Government Military prowess Known for… How other looks at them
Wissenland: feaudal with an assembly of nobles, churchmen, and burghers, that meets in Wissenberg.
Nuln: autocracy headed by the Countess
Professional artillery crews, and brave tilean pikemen formations drawn mostly from the tilean emigrants. having a stony implacability and a dwarfish outlook on things. Wissen Bread, a flat, glutinous bread, thick mutton stews, and heavy “flinter” dumplings. They are a dour lot! They are like dwarfs, but not in a good way.
Major Exports Major Churches Typical Traits Sayings
Ore, finished silver work, wool and finished clothing, wine Sigmar, Taal & Rhya A hardy people, given to few words and little emotion. “Dwarf and a half”:About six feet.
Capital Political Situation Customs & Pastime Speech & Accent
Nuln, the City of forges, is the second largest in the Empire, and the home of Imperial School of Gunnery. Stable, but religious tension between the centralized areas around Nuln and the rural highlands is a growing concern. A soft Reikspiel, delivered in a monotonous tone that is experienced as depressing. Visiting a temple each day, working their way through all the gods.
The Grand County of the Mootland People, Customs and Habits
Ruler The Land At their worst… At their best…
Elector Count Hisme Stoutheart, Elder of the Halfling Moot. Consist of gently rolling hills and grasslands with the occasional hills, and copses of trees. Very fertile farmlands. Mootland Halflings are earthy, friendly, and curious towards strangers. Mootland Halflings are sly, secretive and sarcastic towards strangers.
Government Military prowess Known for… How other looks at them
Representative democracy, Elected councils and village/town assemblies Brave and resourceful Scouts skirmishers, and cooks serving the imperial army. Their indisputable ability to make a fine meal out of anything, and first class tobacco or greenleaves. They are cooks and thieves, all rolled into one.
Major Exports Major Churches Typical Traits Sayings
Tobacco, beer, preserved meats and fish, cheeses. Sigmar, Esmeralda, Phineas, Josias, Hyacinth. Chatting quite frankly with strangers, even about their relatives nightly activities. “Only what I never done it”: a slightly humorous denial of theft
Capital Political Situation Speech & Accent Customs & Pastime
Eicheschatten, unprepossessing town, consisting of a collection of winding lanes with cottages and extensive gardens. Stable, although theft, mockery and clannishness are rife. Occasional border disputes with Averland. The isolationist attitude their Reikspiel is fast pacing, slurring of words and a mishmash of other accents. Almost incomprehensible “Borrowing” things from each other, celebrating life, and smoking “proper” tobacco.

What have been said about…:

Averlanders
“How does an Averlander tell a difference between his woman and his cattle? The one without the
branding is his wife!”

– Reiklander joke

Middenlanders
“Middenheim is like a great leech, sucking the blood from honest Middenlanders. Perhaps recent
events hold the key to our freedom.”

– Duke Leopold von Bildhofen

Mootland Halflings
_“Never heard of that place. It’s part of the Empire? Really? A place with Halflings in charge? Well whose stupid idea was that then?”_
– Wissenlander Innkeeper

Nordlanders
“half-Norscan they are; that’s why they try to be more Imperial than the Emperor.”
– Altdorf Valet

Ostermarkers
“Those Ostermark women, they know widowing,alright. Wish I had a wife that’d grieve like that for me”
– Captain schultz




Provinces of the Empire

Buried but not Forgotten Edward_D